The idea behind


During the early stages of the game design process (probably the very first one) I had to choose a theme for it. Some thing that allows me to build a game around it.  The list was long and I had an internal fight between choose something easy or be brave and choose that one that is on the list and I really know nothing about it. Of course I chose that second one and it was "music".

Once the theme was chosen, the next step was to build something around this concept, something fun enough to worth be played. At this point I had an idea: Why I don't "reimagine" a classic game, introducing the music concept in the core of it? So that's what I did but not one classic but two.

In the following devlog I'll talk about about the concept document, where I gather all these ideas and I made them a game.

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